Realtime Recording
In Realtime Recording, you record while tapping the TRACK buttons in time with the metronome. Rhythm patterns are played back repeatedly, and the data being input is mixed in with these sounds. Additionally, even if your timing is a little off when tapping the buttons, you can use the Quantize function to improve the timing of the sounds you input.
Step Recording
In Step Recording, the timing of sounds and the drum sounds are programmed one at a time. There are two ways to input drum sounds:
Specifying the timing of a sound (measure-beat-click), and inputting the drum sound at that point by tapping the TRACK button.
Inputting a drum sound at the desired timing within the detailed framework dividing a single measure (the matrix). This allows you to visually get an overall grasp of the rhythm pattern, making for a simple way to create rhythm patterns.
Note concerning creation of patterns:
● Maximum polyphony for patterns is five voices. This means you can play up to five drum sounds with the same timing.
● Even if six or more drum sounds are input at the same time, only five of the drum sounds will be sounded. However, the ■ signifying the entry in the matrix display remains as is.
● You cannot play the CLOSED HH and OPEN HH sounds at the same time. However, the ■ signifying the entry in the matrix display remains as is.
● When using cymbals and other sounds that have lengthy decay times, if other sounds totalling five voices are input before the previous sound has completely vanished, sounds started previously may be cut off before they finish playing.
● You cannot switch to other screens while recording patterns (except for the pattern record standby screen).
In Realtime Recording, you record while tapping the TRACK buttons in time with the metronome. Rhythm patterns are played back repeatedly, and the data being input is mixed in with these sounds. Additionally, even if your timing is a little off when tapping the buttons, you can use the Quantize function to improve the timing of the sounds you input.
Step Recording
In Step Recording, the timing of sounds and the drum sounds are programmed one at a time. There are two ways to input drum sounds:
Specifying the timing of a sound (measure-beat-click), and inputting the drum sound at that point by tapping the TRACK button.
Inputting a drum sound at the desired timing within the detailed framework dividing a single measure (the matrix). This allows you to visually get an overall grasp of the rhythm pattern, making for a simple way to create rhythm patterns.
Note concerning creation of patterns:
● Maximum polyphony for patterns is five voices. This means you can play up to five drum sounds with the same timing.
● Even if six or more drum sounds are input at the same time, only five of the drum sounds will be sounded. However, the ■ signifying the entry in the matrix display remains as is.
● You cannot play the CLOSED HH and OPEN HH sounds at the same time. However, the ■ signifying the entry in the matrix display remains as is.
● When using cymbals and other sounds that have lengthy decay times, if other sounds totalling five voices are input before the previous sound has completely vanished, sounds started previously may be cut off before they finish playing.
● You cannot switch to other screens while recording patterns (except for the pattern record standby screen).